ANALYSIS

Simulator vs Optimizer

Why tournament players need more than a median projection.

Optimizers Solve Lineups. Simulators Model Tournaments.

Traditional DFS optimizers rank lineups by median projection under user-defined constraints. They maximize expected score.

Eat The Chalk simulates tournament outcomes under real contest structure, modeling duplication, ownership leverage, and payout curves.

The Advantage

FeatureTraditional OptimizersEat The Chalk
Logic EngineHeuristic-Based: Uses rules of thumb and randomness.Simulation-Based: 50,000 real-world game scenarios per slate.
Solve SpeedSlow: 1–3 minutes to crunch a 150-max set.Sub-Second: Vectorized scoring in <100ms.
SelectionIndividual ROI: Picks highest scorers, ignoring overlap.Portfolio Correlation: Selects best set for unique coverage.
CorrelationArtificial Stacks: Forced rules ignoring game flow.Cholesky Matrices: Modeled player synergy at play level.
InsightManual: You hunt for leverage yourself.Slate IQ: Automated strategic blueprint on slate load.
Late SwapClunky: Hard to re-crunch in time.Instant: Re-score entire portfolio in seconds.
SolverGreedy Heuristics: Approximates best lineup.OR-Tools CP-SAT: Exact mathematical solver.

Frequently Asked Questions

The field is slow. You don't have to be.

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